The Oblivion 1000 point challenge. Pt 2
OK, Ok, enough grief already, yeah halo 3, biggest selling media opening thing EVER (194 million copies on the opening day, more than any movie or game ever.). I’m still pressing on with my Oblivion quest.
So far it is not going as well as expected due to 2 major hitches:
1. I spent far too long pissing about with character creation.
I rolled the character last night and spent ages choosing a race and the features etc. I opted for a Breton and created a custom “Paladin” class for this venture. For those of you that don’t know, when you roll a new character in Oblivion you have to do a little section where the way you have played it will be judged and a class will be suggested to you. You can then opt to choose this class, choose from one of the 21 pre-designed classes, or create your own class. I created my own class but spent far too long on it…
2. I got fucking ejected from the Mages guild.
Yeah, I was firing though all the stupid Mages guild associate quests, where you have to get recommendations from the Guilds in every City, and everything was going to plan, I hadn’t died and there was very little mincing, though I did decide to make a bit of cash whilst I was in these guild halls. I did this by taking everything sellable in the guild halls then selling it back to the Guild vendor, this was working perfectly until I grabbed some alchemy equipment from “Bruma” mages guild, which as it turns out was not allowed to be taken and thus I got chucked out.
“But Richie surely you can just load your save file”, I hear you say. Well… I’m a dick, I didn’t bother saving that often, just taking a rather blasé attitude towards it all and thinking that the autosave feature would be enough. I set the autosave to save on travelling, resting and entering a new area, unfortunately when you get booted out the Mages guild, you actually get physically(?) removed from the building, which counts as entering a new area. Great.
Its not all bad though, there is a quest to get back into the guild involving collecting 20 dragontongue flowers and 20 Redwort flowers, this is time consuming and really annoying as the flowers are not that popular. But in the end I took advantage of an exploit where you only need 20 of one type and a few of the other (I had 20 dragontongues and 6 Redworts) yet it still registers that you have completed the quest. So I am back in the mages guild.
All recommendations are complete, all I need to do is have a little word in Raminus’ ear and ‘boom’ I get upgraded and ‘boom’ another achievement.
The class decision:
As I mentioned earlier I decided to opt for a custom class, not only to maximise the “speed-run” potential, but also to compliment my play-style (I still wanna enjoy the game!). Firstly you have to choose what your character will primarily be doing Combat, Magic or Stealth. I went for Combat. After this you then have to choose 7 major skills that will then influence how your character levels up. There are 21 of there skills but I went for:
Blunt – Heavy weapons ideally I want a big ol’ 2 handed hammer.
Heavy Armour – to get bonuses for wearing full plate mail
Restoration – For Healing
Illusion – For invisibility to get less hassle.
Alteration – For magical shields.
Athletics – For running fast
Acrobatics – Helps for getting round the place faster.
Status:
Level 5
Apprentice, Fighters Guild (10)
Apprentice, Mages Guild (10)
Arch-Mage, Mages Guild (50)
Assassin, Dark Brotherhood (10)
Associate, Fighters Guild (10)
Associate, Mages Guild (10)
Bandit, Thieves Guild (10)
Bloodletter, Arena (10)
Brawler, Arena (10)
Cat Burglar, Thieves Guild (10)
Champion of Cyrodiil (110)
Champion, Arena (10)
Champion, Fighters Guild (10)
Closed an Oblivion Gate (50)
Conjurer, Mages Guild (10)
Defender, Fighters Guild (10)
Delivered Daedric Artifact (50)
Destroyed the Great Gate (50)
Eliminator, Dark Brotherhood (10)
Escaped the Imperial Sewers (50)
Evoker, Mages Guild (10)
Footpad, Thieves Guild (10)
Gladiator, Arena (10)
Grand Champion, Arena (50)
Guardian, Fighters Guild (10)
Guildmaster, Thieves Guild (50)
Hero, Arena (10)
Journeyman, Fighters Guild (10)
Journeyman, Mages Guild (10)
Listener, Dark Brotherhood (50)
Located the Shrine of Dagon (50)
Magician, Mages Guild (10)
Master Thief, Thieves Guild (10)
Master, Fighters Guild (50)
Master-Wizard, Mages Guild (10)
Murderer, Dark Brotherhood (10)
Myrmidon, Arena (10)
Pickpocket, Thieves Guild (10)
Pit Dog, Arena (10)
Protector, Fighters Guild (10)
Prowler, Thieves Guild (10)
Shadowfoot, Thieves Guild (10)
Silencer, Dark Brotherhood (10)
Slayer, Dark Brotherhood (10)
Speaker, Dark Brotherhood (10)
Swordsman, Fighters Guild (10)
Warder, Fighters Guild (10)
Warlock, Mages Guild (10)
Warrior, Arena (10)
Wizard, Mages Guild (10)
Total.
2/50 Achievements
60 Gamer points
Comments
Post a Comment