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Showing posts with the label GOTY2011

Another year: what's next?

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Wow another cycle of the globe: Another 12 months of lax posting and unenthusiastic wordsmithery. What happened to you guys? Well we could blame it on getting older not having the time to play games (RE every other blogger out there). We could blame it on the spark of venom and fire that once fuelled our passionate ramblings being quenched by our latter years "contentment". We could also blame it on our lack of motivation to keep spouting in a saturated genre, how can we even compete with the plethora of video game blogs, increasing their production values, not to mention the gaggle of youtubers (*collective noun required) vaping and shouting down their mics as they play the next generic shooter. Well whatever it may be, TGAM ain't dying any time soon. TGAM started way back in the heady mid 00's, we have been around longer than some bloggers!  and this dead horse has plenty of years of beatings left in it. So what have we got lined up for you? More "r

In game advertising

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It hasn't happened yet but we remember distinctly being distinctly worried in a very distinct fashion around the time that gaming really took off as there were rumblings of in-game advertising being explored as a thing. We were worried that if advertisers got the keys to our games, they'd end up looking as gaudy as real cities and we'd find ourselves strangely drawn to brands we'd never paid much attention to before. Fortunately, that never really happened. Red Bull got into a couple of games, Wipeout and Judge Dredd: Dredd vs Death . The brand seamlessly sat in the world of Wipeout . Not so much Judge Dredd . From what I can recall instead of making your way around generic docks and warehouses filled with normal crates, you made your way around docks and warehouses filled with Red Bull crates. Other than that I can't recall other adverts for real world brands in games ( Mario Kart has in game billboards, hilariously advertising "green shells" and

Brothers to the end: Gears of War 3 April 2011 (Updated)

 Here's what we know so far: New Weapons: Sawed off Double-Barrel Shotgun(awesome damage, slow reload), Pendulum Lancer (kick's like a bitch with a nasty blade for executions) 4 Player Online Campaign Co-op: Player 1 is Marcus, 2 is Dom, 3 Baird, 4 Cole Pulp Fictionesque intertwining plot: Players will command other squad's that merge the plot with Delta. Improved Regional filters for less laggy games: Hallefuckinglujah! Refined Cover system Possible squad command system (Rainbow 6 stylee???) Female characters/Tits: As our anonymous commenter points out, i neglected to mention that Anya makes an appearance in the trailer and will be a playable (presumably online) character. Whether there will be more tits announced later remains to be seen. Released April 2011: FML Đ

New Co-op IP from Bethesda? Oh yes, dear god yes!

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Ok, I'm a bit of an Oblivion nut. It was the first real game on the 360 that i got lost in (and still do to this day) Richie then moved me on to Fallout 3 "It's oblivion with guns!!" and Ive gotta say I'm enjoying that universe and the seemingly endless, yet rich DLC (no horse armour here!) However I've always been a sucker for a more traditional fantasy setting, so when we heard from GDC about a new Dungeon Crawler from Bethesda with a 2 player Co-op focus i think i soiled myself slightly. So what is it? Well it's called Hunted: The Demon's Forge (Anyone else picturing the Chaos Sanctuary in Diablo 2?) and it's a third person, 2 player Co-op game based around 2 hero's, E'lara (think Amazon Bow and Arrowey type person) and Caddoc (Barbarian Tank type person with insanely big swords and grunts)  The co-op is restricted to online co-op (Richie you in?) as they wanted to 'maintain a level of detail'  There is also a Matc