Gay
We picked this up from father of MUDs (or another appropriate title), Richard Bartle: When role-playing games offer the possibility for player characters to romance non-player characters, the pressure for including same-sex relationships doesn't come primarily from gay players. Rather, it comes from straight male players who are playing female characters and get creeped out when they get hit on by male non-player characters. Now he's a man who would know but I'm going to call Bouffalantshit on this one especially as it isn't qualified at all. is this an assumption or assertion? Are we talking about existing games, theoretical games or the two or three games that virtual world scholars study? Has anyone talked tot he developers who make this decisions and asked why they do/don't allow same sex relationships? Or at least I'm hoping it is all codswallop. Far too much has been written about gender and identity in games but for our liking none of it has re