Every Day We're Pokemon Shuffling
Like everyone else we were reaching for the pitchforks when Pokemon Shuffle was launched, a title published by Nintendo with explicitly freemium bullshit unlike the freemieish Steel Diver: Sub Wars which started life slightly less free to play and then got updated to be slightly more free to play and of course the Pokemon Trading Card Game Online which is a card game so for whatever reason the gaming press give it a pass or don't bother covering it. As lifelong Pokemon players I'd also like to throw in the "physically drag yourself to a GAME store to download a legendary Pokemon" for the Pokemon main series into the same category but only because those experiences have been so harrowing in the past it feels like a cost that transcends money. Our trajectory with this game went like this: Please won't you buy some jewels to errr shuffle me? Please? Boo. Hiss. Ninty sellouts! It's... okay but I'd like to buy it. I doubt I'll stick with...