Soulcalibur VI: The art of character creation
How spiffy When one discusses the more recent entries in the soulcalibur series, one cannot skip over the aesthetic that has become the foundation at the core of this series' progression. The fundamentals of the personae are divided between the character models and the weapon styles. The weapon styles themselves could arguably be considered the actual protagonists in the soulcalibur enterprise, whereby it is irrelevant on your character choice, as through the medium of the character creator all styles may be applied to any moving portraiture. That being said that the mainstays of the series are so iconic and Namco are aware of this, so much so that they remain immediately selectable as pillars of the games. However it is within the character creator that the sheer breadth of the title, and the archetypal aesthetic becomes so apparent. Interacting with the character creator acquaints and exposes the user to the underbelly of the fabrication and production of the aforem