Posts

"We are on a Break"

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Taking a break from posting to the three people who actually read this blog! We will return in the Summer, with more observations, content, ridiculous features, themed weeks, another game(?), edgy interviews, and analogies about games being so good they flood basements, #nocontextscreenshots and most importantly uninformed opinions on breaking games news. Love and If we took a holiday, Took some time to celebrate, Just one day out of life, It would be, it would be so nice, Richie and Cunzy1_1 X

Back to Life, Back to Neptunia

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Soul II Soul aside, and hereby referencing my age, making the following post just that touch more creepy... After a solid few weeks of following the Capcom hype-train and completing RE2:Remake and DMCV, I am maintaining a transport metaphor and like a midwestern early 20th century hobo I'm grabbing my belongings in a handkerchief suspended in a stick over my shoulder and jumpin’ carts, scuttling back over to the Nep-train with a jug of moonshine. I needed a change of pace, too much panicking, getting bitten and quick action Super Sexy Stylin’ button mashing. I found myself pining for turn-based JRPG,  where not exactly the most thrill chasing of genres, ultimately just some menus which make flashy wooshes and sound effects interspersed with some plot advancing text. I miss the grandeur of Final Fantasy VII, Chrono Trigger, Super Mario RPG, and um… More recently… um? I dunno, I guess that Miitopia one? And maybe Pokemon?  Most turn-based JRPGs nowadays are linked to  massi

Acid Rounds: No Acid Rounds!

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No Acid Rounds this week. To busy beastin' games

RETROspect: Predictions of a SoulCalibur kind

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Thatguys.co.uk is old, we have been doing this shit, and "getting too old for this shit" for an excessive amount of time. Our site has gone through a plethora of iterations all wonderfully designed in by our expert in-house team. Half of our old links don't work/exist any more, our SEO is duct-taped together in separate timelines, but on the upside we did close down our Myspace account... right? We rewind time to see how painfully cringe we once were. We go through our archives to find out how right or wrong we were, and wince at the non-woke-ness of the of our past selves. In today's RETROspect we look back at a classic Richie Post: Soul Calibur Wankery In this post I get all excited about SoulCalibur IV, mainly I get all fanboy geeky about the addition of Darth Vader and Yoda. And on top of that in a predictable Richie response, conscript Cunzy1_1 and we made a list out all of our favourite fantasy additions to the roster: Zoro (One Piece)  Anyone from

Flame Rounds: Ice Levels

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Flame rounds  lets us fulfil our yearning passion to be Frank Skinner, taking on his role as Judge, Jury, and Executioner in Room 101. We will be presenting a case for a particular Trope/Character/Item/UI element that pisses us off and then trying to justify whether this thing should go into room 101 (get flame roundsded?). Cunzy1 1: What're you selling? Richie:  Fucking ice levels, most specifically that annoying inertia slide which get applied to your main character. Annoying, get some crampons. Cunzy1 1: Are we just going to cycle through 90's gaming tropes is that it? We had five original ideas and are now just rehashing our old forum posts? Richie:  Looking back at our archive we are subconsciously rehashing ourselves over and over again. Ironically we are probably the only blog in existence with the label "bored of the same arguments" however time for us to take a long hard look in the mirror, sunshine. Doesn't make slipping on ice a game that is

The Steam Marketplace

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*shudder* The scene opens in a seedy backstreet, a valve hisses with steam, a jittery dropout approaches a shifty looking man in a trench coat. The twitching skinny looks like a university student, wearing jeans and a half life 3 t-shirt and is fervently clutching a Devil May Cry 5 "V" card. He utters, "Please sir, I'm collecting for a badge on a devil may cry game a really like... I bought it from you." The man in the trenchcoat is unflinching, the light in the alley is dim and shadows flicker across his face, only his eyes are really visible, piercing yet soulless. "I have two of these 'V' cards, I was hoping to trade it in for one of the cards that I don't have. Can you help me Mister Marketplace" pleaded this geeky student-looking man, stretching out the card before him. Mr. Marketplace, reaches down and plucks the the card from his hands, in his gruffest poor-people east London accent he replies, "I might know someone, who

Acid Rounds: Starlink Battle For Atlas (Switch)

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Acid rounds is a semi-regular, irregular spot on TGAM for games we have beasted from start to finish. Richie: Sunday is the day of God, apparently it was made his day cuz he had just churned out a 6 day week, and decided he was gonna rest on his laurels. Every week we do the same, except instead of resting on our laurels we brag about games we have beasted from start to finish, Last week I went off on one about Oblivion this week Cunzers tells us about yet another spaceship game ! So What's this one about? Cunzy1 1: Starlink: Battle for Atlas is an interesting mix, it's part space game, part planetary exploration and part RTS with a more-complex-than-it-needs-to-be toys to life element. Pilots, ships, wings and weapons can either be changed on the fly by plugging and swapping around physical parts or used to unlock parts and pilots for time limited use in digital/handheld mode. The story in Starlink won't be threatening narrative titans of Sci-Fi, Starlink is a b